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2004
E3 Expo: Sequel
Opportunity Employment by
Corey J. Feldman |
The video game world is graced each
year with a convention known as the E3 Expo.
This year, from May 12-14 in Los Angeles, CA, exhibitors from
the gaming and entertainment industry got together to preview
their projects scheduled for release within the next year.
Many of the game designers released trailers and demos for
the much anticipated video games of 2004 and 2005, most of
which were sequels to successful games from the past few years.
One of the
most eagerly awaited games for Nintento’s Gamecube
is the next episode of the classic adventure, The
Legend of Zelda GCN (a.k.a Wind Walker 2). A trailer
for the game revealed a highly detailed fantasy land similar
to the world created in Nintendo 64’s The Ocarina
of Time. Link, our hero, sword fights monsters and ogres
both from his feet and from the saddle of his trusty horse.
The trailer didn’t actually reveal much since the
game is still possibly a year away, but it did give weight
to some rumors that this will be one of the first games
to use the full power of the Gamecube. If the game is
half as cool as the preview, it’ll probably be one
of Nintendo’s best, ever. The game engine produces
realistic landscapes, killer monsters, and an innovative
camera system that seemlesly switches between first person
and map mode when in the dungeons. Players are able to
see parts of the 3D maze ahead, but when the character
encounters an enemy the camera sweeps to shoot the battle
from behind. |
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Nintendo
also showed a demo from Metroid Prime 2: Echoes, another
long-running game series dating back to the days of NES,
along with Mario and Zelda. Metroid games have all followed
a consistent storyline about a female bounty hunter named
Samus Aran who travels to planets and solar systems to
fight various enemies. The first installment on the Gamecube
was raved as one of the most satisfying one-player/first-person
games out there, and the demo for Metroid Prime 2 seems
to take the same concept to a new level. This game includes
all the power-ups, morphball bombs, and weapons upgrades
one could hope for. There is also a whole new concept
of the simultaneous existence of the light world vs. a
dark world, and what seems to be a good Samus vs. an evil
Samus, which gives the game a deeper sense of balance.
Furthermore, the previews revealed numerous new moves
and attacks, as well as split-screen multiplayer mode,
something the first Metroid Prime was lacking. The game
is scheduled for release in November. |
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| The Grand
Theft Auto package for the Sony Playstation 2 will allegedly
become a trilogy this October with the release of GTA:
San Andreas. The game continues on the plot- action-driven
path that GTA3 paved. The storyline puts the main character,
CJ, in the midst of gang wars, family murders, and corrupt
authorities in the early ‘90s, an original concept
in a different time and place than the other two games.
The cities that gamers will explore bare resemblance to
both the California coast as well as Las Vegas, and there
will undoubtedly be more space to explore than in previous
games. You can expect all the fun and mayhem of cars,
motorcycles, boats, helicopters, and a number of new vehicles
like push bikes and possibly ATVs. All the qualities that
made the first two games successful are edging their way
into this sequel, and hopefully the gameplay and plot
will be as fresh and exciting as that first time you ripped
an old guy out of his minivan and beat him with a golf
club. What a great game. |
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The Roller
Coaster Tycoon series has made building amusement parks
a joyous gaming experience, but in the past two games,
riding your inverted, floorless, alien-themed roller coaster
was never possible. Screenshots for Roller Coaster Tycoon
3 revealed a completely 3D real-time park, which means
that you can see what it’s like to sit front row
on your coasters. The new 3D engine has given the developers
the opportunity to ad some serious personality to the
game's sims. After building a jaw-dropping coaster, hop
in and look around to find the avid riders laughing and
putting their hands in the air while those with weaker
stomachs looking sick or frightened. A character creator
has been added so players can build their own family or
friends. With many options, most people will be able place
their family and friends likenesses within their park.
This third installment, scheduled for release by Christmas,
should take the simulation game to a new and exciting
level of action. |
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Sony was the first
to introduce a USB video camera into the world of
game systems with the EyeToy. |
Their first software included simple, but clean and smooth
games that had the user him/herself boxing with cartoon
characters, flailing arms to knock away bad guys, or rhythmically
hitting different points on the TV screen with synchronized
music. At E3, Sony previewed new software called AntiGrav
that doubles the utility of the EyeToy. Instead of seeing
yourself on the screen, users wear wristbands so the camera
can track your limbs and translate you into an onscreen
cartoon. This allows the gamer to use his/her full body
to balance or grab items while traveling through a stage.
The possibilities with this technology are seemingly endless.
It’s like the NES power glove jacked on space age
technology for the full body experience. AntiGrav is due
out late this year. |
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Other games sure to tickle your senses
include the following: Halo 2, a sequel to the first-person
sci-fi shooter that Microsoft’s Xbox has thrived off
of; Paper Mario, a Gamecube sequel to the N64 2D/3D cartoonish
RPG; Viewtiful Joe 2 for the Gamecube, a sequel to the revolutionary
bullet-time cartoon side-scroller that utilized matrix-style
combat; and Mortal Kombat: Deception, a multiplatform game
that mixes fighting, action/adventure, puzzles and much, much
more. |